Aplicatii de Fizica in C++

Transformam formulele de fizica in programe functionale!

🚀 Miscare rectilinie uniforma

Formula:

d = v * t

d = distanta, v = viteza, t = timp

#include <iostream> using namespace std; int main() { float viteza, timp, distanta; cout << "Viteza (m/s): "; cin >> viteza; cout << "Timpul (s): "; cin >> timp; distanta = viteza * timp; cout << "Distanta parcursa: " << distanta << " metri" << endl; return 0; }
🎯 Miscare rectilinie uniform variata

Formula:

d = v0 * t + (a * t2) / 2

v0 = viteza initiala, a = acceleratie

float v0, a, t, d; cout << "Viteza initiala (m/s): "; cin >> v0; cout << "Acceleratia (m/s^2): "; cin >> a; cout << "Timpul (s): "; cin >> t; d = v0 * t + (a * t * t) / 2; cout << "Distanta: " << d << " m" << endl;
💡 Energie cinetica

Formula:

Ec = (m * v2) / 2

m = masa (kg), v = viteza (m/s)

float masa, viteza, energie; cout << "Masa (kg): "; cin >> masa; cout << "Viteza (m/s): "; cin >> viteza; energie = (masa * viteza * viteza) / 2; cout << "Energia cinetica: " << energie << " Jouli" << endl;
🌠 Provocari
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